Anthony_B.
Member
Posts : 3
Stuff : 5
Reputation : 0
Join date : 2011-11-09
Age : 32
Location : Nahville, TN
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Subject: Glitchless DeathStar Map Wed Oct 02, 2013 5:49 pm |
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This is something I felt can be used any remaining players wishing to host good servers, it is compatible with PS2 and PC version servers.
Paid servers? idk, ain't got one.
It removes several common and a few advanced glitches and weak spots from the map, preventing them from being used.
examples: crates are deleted, the ones in the rebel/clone lower ctf base(where jets jump over it)
existing death regions have been re-sized and placed behind common glitch spots(over the back tunnel) and in the corner where ALL glitchers go with turrets.
ALL cp's have been given smaller capture zones so you MUST be within the regular bounds to take them over.
a readme file has more details.
http://www.mediafire.com/download/plt17b2z243320g/Glitchless_Death_Star.rar
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Anthony_B.
Member
Posts : 3
Stuff : 5
Reputation : 0
Join date : 2011-11-09
Age : 32
Location : Nahville, TN
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Subject: Re: Glitchless DeathStar Map Wed Oct 02, 2013 5:49 pm |
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I plan to de-glitch every other map in time.
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~*Rome*~
Server admin
Posts : 320
Stuff : 308
Reputation : 3
Join date : 2009-05-02
Age : 31
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Subject: Re: Glitchless DeathStar Map Mon Nov 04, 2013 4:19 pm |
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Huey has boundaries gone on Mos Eisley which prevents a few from being abused. A couple others are blocked as well I've noticed.
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۞SmallC۞
Server admin
Posts : 57
Stuff : 49
Reputation : 0
Join date : 2012-01-29
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Subject: Re: Glitchless DeathStar Map Sun Nov 10, 2013 6:13 pm |
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A month late, Rome lol.
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Subject: Re: Glitchless DeathStar Map |
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